BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

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ag.gameitem.AGID:
Spielzeit: 120
Mindestalter: 12
Spieleranzahl: 2 - 6
ag.gameitem.publisher: Catalyst Game Labs
Spiel-Designer: Kevin Killiany, Ray Arrastia, Kirk Alderfer, David L. McCulloch, Chris Hartford, Luke "Jellico" Robertson, Matt Murray, Terence "Weirdo" Harris, Joel Steverson, Joel Bancroft-Connors, Dan C. Duval, Randall N. Bills, Paul Bowman, Steven Mohan, Jr., Herbert A. Beas II, Mike Miller, Rick Sardinas
Künstler: Matt Heerdt, Franz Vohwinkel, David R. Deitrick, Brennan Letts, Jason Vargas, Klaus Scherwinski, Randall N. Bills, David M. Stansel-Garner, Steve Walker, James Hauser, Shane Hartley, Chris Lewis, Matthew Plog, Doug Chaffee, Troy Stansel-Garner, Duane Loose
Mechaniken: Hexagon Grid, Variable Player Powers, Dice Rolling
Beschreibung
Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).

A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.

Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.

Expands:
BattleTech
BattleTech: Total Warfare

Re-implements:
Battleforce 2
AeroTech 2

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556